![]() (If you know EchecCritiqueMisc on YouTube or Vouivre Critique elsewhere, I am he.)Īnd, if you’re curious about the full thought process behind this control scheme, allow me to shamelessly promote – This can be further combined with leaping to make the perfect blend of momentum and efficiency: somersaulting.īest practice is to somersault whenever possible, and tumble if you need your energy to regenerate.Īs someone who has dedicated at least 325 hours to the Switch release overall and about 10 hours to the Steam version for a segmented Zero Trial run with Dark Wings, I have concluded that these controls suit me best. As long as the midair attack does not fully come out, it will not cost energy.Ĭombine this point with the other two to make the fastest form of energy-free movement: tumbling. You can generate landing lag by doing a midair attack just before landing. This is an expansion upon the following points: (Credit to Whiskpl, one of the speedrunning greats of the series.) (When one item is quick-equipped, the other is automatically put away if applicable.) (Slots are labeled by Roman numerals.) In-game, the keys are for using the Gear Ring as a quick-equipping mechanism.
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